Drag to orbit · scroll to zoom · hover planets for details. An interactive procedural star system rendered with React Three Fiber and GPU-accelerated shaders.
Three pillars of next-generation software infrastructure, visualized as holographic modules drifting through the void.
Distributed reasoning engines orchestrated through vector-space embeddings. Real-time transformer inference with speculative decoding and KV-cache compression across edge and cloud.
Shader-driven UI surfaces rendered in signed-distance fields. Volumetric glassmorphism with layered frustum culling, GPU-composited blur, and atomic pointer-tracked state.
Syntax-parsed AST suspended in 3D space with semantic edge tracing. Holographic code review with per-node provenance, diff gravity wells, and branch-merge orbital mechanics.